![]() ![]() Tapping into his experience from the Final Fantasy franchise, Sakaguchi brings to Fantasian several quality of life improvements to the classic JRPG genre, such as the “Dimengeon Battle” mechanic, which allows players to send previously encountered enemies into a separate dimensional dungeon to streamline combat and maximize uninterrupted exploration of the beautiful locations. The adventure lasts between 60~90 hours with the first part more focused on story and the latter half more quest-driven, giving players the freedom to explore the world. Fantasian is an exciting, new RPG set against a spectacular backdrop made from nearly 160 handmade dioramas that blends physical environments and 3D characters.Įxplore the nearly 160 different hand-crafted dioramas in Fantasian, with particular attention to detail. From the creator of Final Fantasy, comes the next breathtaking adventure from industry legend Hironobu Sakaguchi. a very forgettable cast of characters that has little to no chemistry.Fantasian by Mistwalker Corp. The Writing is beyond bad and this is my main gripe with the game ,the fact that some people think its remotely good just shows how low bar the writing is for Jrpgs ,jumping from Disco Elysium to this is like jumping from Mount Everest to the depth of Mariana Trench ,where do i begin? you want to make a game that takes place in a generic setting ,with generic plot and characters? thats more than fine but ATLEAST execute properly ,its very hard to believe with all the experience the development team have they failed miserably at the writing department ,it felt like they are writing a story for a game that is supposed to release in the early 90s they failed to realize that gaming as a medium has moved far beyond the generic writing that this game has and the dialogues is probably one of the worst i have ever seen ,from the interactions between the main cast to the NPCs it really pains me to see a well designed city that is plagued with **** content and awful NPC dialogues and a lackluster worldbuilding ,its just plain bad and its such a shame because this is the part that is supposed to focus on the story. Ez gameplay gimmick is dreadful instead of using MP he uses items and once you are out of the items that he needs to do the skills he is pretty much useless and can only do normal attacks which wont do much. Side quests are nothing but **** fetch quests with 0 effort put into them. The insane amount of concentrated boss fights in the second half was simply ridiculous and exhausting in a very bad way ,there are some cool boss fights but most of them are BS and tedious to fight. Random encounters is simply outdated and the fact that some Jrpgs still insist on adding it is simply beyond me ,even Dragon quest got rid of the damn thing for some reason they just HAD to include it ,Dimengeon thankfully does make it less annoying but still there are sometimes where you forced to fight when its a new enemy type for the first time. The Bad: and this is the part where it pains me to write mainly because the game has so much potential that are dragged down because of outdated design decisions and annoying flaws. it works damn flawlessly without any buggs or frame drops even on my awful iphone. its very approachable ,even if you have not played any Jrpg in the past its very easy to get into. its insane what they managed to achieve with the environments by using diorama it really shows that even with a limited budget and a limited hardware you can still make fantastic environments ,which is something that has been lacking in many Jrpgs released in the past decade. Turn based Battle system is very fun especially when you fight multiple opponents when you use Dimengeon. The Good: Fantasia has some strengths and its clear that its made with love and passion but sadly it has many problems that drags it down The Good: Fantasia has some strengths and its clear that its made with love and passion but sadly it has many problems that drags it down from greatness to mediocrity.
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